Game Build:Jak and Daxter: The Precursor Legacy
| This article describes a build of a Jak and Daxter game.|
Check Game Build Database for more information.
Jak and Daxter: The Precursor Legacy is the first game in the Jak and Daxter series. It was the first game ever to have a seamless 3D open world. Its development took about two years, starting in 1999 and ending in 2001.
While several builds of Jak and Daxter: The Precursor Legacy were produced and distributed in several ways, only a fraction of them survived time and remained available to the public. Some lost builds might still exist somewhere though...
| Subpage: Music|
A big table containing all the music from this build, with extra information.
|Game Build Pages||The Precursor Legacy (Earlier Demo • Later Demo)|
Jak II (Earlier Demo • Later Demo)
Jak 3 (July 2004 Internal • Demo • September 2004 Preview)
Jak X: Combat Racing (Demo • Beta Trial Code)
|Game Music||The Precursor Legacy (Earlier Demo)|
Jak 3 (July 2004 Internal)
Jak X: Combat Racing
|Official Soundtracks||The Precursor Legacy • Jak II • Jak 3 • Jak X: Combat Racing|
|File Types||CGO Files • DGO Files • MUS Files • SBK Files • STR Files • VAGWAD Files|
|Individual Files||TWEAKVAL.MUS • VAGDIR.AYB • WOMAP.STR|
|General Documentation Pages||Advanced Theories • Debug Menu • Debug Mode • Game Build Database|
|Wiki Pages||Downloads • Main Page • Staff • Tutorials • Wiki Terminology|